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Tuesday, April 24 • 8:20am - 8:40am
Escape from Roswell

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Game development is now more accessible than ever before. With resources like the Unreal Engine 4, professionals and hobbyist alike are now capable of easily diving into the world of game development. Escape From Roswell is a 3rd person action platformer built to demonstrate the ease of professional game design. In the game, the player assumes the role of an alien who has crash landed in Roswell, New Mexico. Frantic and unaware of this new world, the player must find a way to the elusive Area 51 where the military police has taken their spaceship. In this presentation, we discuss how Unreal Engine 4's visual programming allows quick prototyping and implementation. We also explain our approach in developing Escape from Roswell from concept to an actively immersive experience that explores desert landscapes and that allows the player to battle dynamically responsive enemies.

Tuesday April 24, 2018 8:20am - 8:40am PDT
125 Rhoades Robinson Hall