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Spring Symposium on UR and Community Engagement has ended
Tuesday, April 24 • 8:00am - 8:20am
Knight Guard

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Knight Guard is a 2D Action-Adventure-Platformer that draws inspiration from various games like Mega Man X and Castlevania: Dawn of Sorrow. Knight Guard will have the player jump, battle and explore the crypts of Calupus. One of the major goals for the game during development is for it to be instantly intuitive and support a “Pick up and play” experience while also providing a challenging and enjoyable experience for the player. Championing current and refined game design practices while also looking towards older ones in hopes that game play will be very much intuitive for both experienced gamers and inexperienced a like. Knight Guard has been developed with the Unity Engine for the Windows operating system with possible expansions to Mac OS and Linux operating systems. One design goals is for the game to run smoothly on low end machines using simple sprite work and lighting effects. Minimum system requirements allow enjoyable playtime to those with laptops or those who might not have the financial resources to obtain a gaming PC. The presentation covers the structure of the game, inheritance hierarchies, mechanics, UI automation and other features like saving and graphical options. A live demo of the game will be presented.


Tuesday April 24, 2018 8:00am - 8:20am PDT
125 Rhoades Robinson Hall